Particle Simulation Toolkit | Blender 3.6 Sim Nodes
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Alex Heskett
A modular toolkit of geometry nodes nodegroups for setting up advanced particle simulations. The particles use a verlet integration for accurately simulating velocity and acceleration in realtime. All nodegroups are optimized to be responsive and usable for high particle counts.
Features include:
- Dynamic mesh collisions with customizable surface response (friction + elasticity)
- Particle self-collision
- Mesh inflow and outflow
- Inheriting surface velocity
All 8 nodegroups and two demo scenes
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